web search Web Search web search Image Search web search Web Directory web search Shopping web search 4WX Weather web search Domain Search
Yallaa.com
Arts Business Computers Games Health Home Kids News
Recreation Reference Regional Science Shopping Society Sports World
Search:


See also:


    Open in a new Window
      » Await && Locks - An expressive C++ thread synchronization library.

    Open in a new Window
      » Bibliography on Threads and Multithreading - Part of the Computer Science Bibliography Collection.

    Open in a new Window
      » comp.programming.threads FAQ - Bil Lewis's collection of frequently asked questions.

    Open in a new Window
      » comp.programming.threads FAQ - Frequently asked questions (by Bryan O'Sullivan).

    Open in a new Window
      » Concurrent Programming: Principles and Practice - This book provides an in-depth overview of underlying principles as well as practical techniques that can be used to design concurrent programs. (Greg Andrews)

    Open in a new Window
      » Designing a Thread Class in C++ - Resources on designing a thread class in C++. Provides introduction, basic approach, implementation and using the class thread in C++.

    Open in a new Window
      » Foundations of Multithreaded, Parallel, and Distributed Programming - This book teaches the fundamental concepts of multithreaded, parallel and distributed computing. Emphasizes how to solve problems, with correctness the primary concern and performance an important, but secondary, concern. (Gregory R. Andrews)

    Open in a new Window
      » Generic Synchronization Policies in C++ - Most uses of synchronization code in multi-threaded applications fall into a small number of high-level “usage patterns”, or what can be called generic synchronization policies (GSPs). This paper illustrates how the use of such GSPs simplify the writing of thread-safe classes. In addition, this paper presents a C++ class library that implements commonly-used GSPs.

    Open in a new Window
      » Portable Thread Synchronization using C++ - Provides example C++ classes implementing a series of synchronization objects useful for building portable (Solaris and Win32) multithreaded applications.

    Open in a new Window
      » Priority Inheritance Protocols - Use of synchronization mechanisms like semaphores, monitors, and critical regions can lead to uncontrolled priority inversion. [PDF file]

    Open in a new Window
      » Protothreads - Very lightweight stackless threads; give linear code execution for event-driven systems, designed to use little memory; library is pure C, no platform-specific Assembly; usable with or without OS. Open source, BSD-type license.

    Open in a new Window
      » RT++ - Higher order threads for C++; tutorial and reference manual.

    Open in a new Window
      » State Threads Library - Small application library for writing fast, highly scalable Internet programs on Unix-like platforms. Open source, MPL or GPL.

    Open in a new Window
      » Survey of Threads - Comparing Solaris, Linux, and Windows NT threads.

    Open in a new Window
      » Thread Implementation Table - Dave Butenhof's comparison of thread implementations.

    Open in a new Window
      » A Thread Performance Comparison - Compares Windows NT and Solaris on a symmetric multiprocessor machine.

    Open in a new Window
      » ZThreads - An advanced object-oriented, cross-platform C++ threading and synchronization library. [GPL]

    Open in a new Window
      » Application-Level Abstractions for Lock-Free Data Sharing - Describes lock-free data sharing, otherwise known as "wait-free data sharing" as an alternative to the use of locks. (December 21, 2007)

    Open in a new Window
      » Use Lock Hierarchies to Avoid Deadlock - Explains how to use lock hierarchies to avoid deadlock by assigning each shared resource a level that corresponds to its architectural layer. (December 11, 2007)

    Open in a new Window
      » Apply Critical Sections Consistently - Critical sections are the One True Tool for guaranteeing mutual exclusion on shared variables. Like most tools, these must be applied consistently, and with the intended meanings. (October 10, 2007)

    Open in a new Window
      » Concurrency with Erlang - To avoid problems with shared state working with multiple threads, Vinoski recommends a programming language like Erlang rather than C++ or Java. (September, 2007)

    Open in a new Window
      » The Pillars of Concurrency - This article makes the case that a consistent mental model is needed to talk about concurrency. (July 2, 2007)

    Open in a new Window
      » Multi-threaded Debugging Techniques - Describes a number of general purpose debugging techniques for multi-threaded applications. (April 23, 2007)

    Open in a new Window
      » It's (Not) All Been Done - Every decade or so there is a major revolution in the way software is developed. But, unlike the object and web revolutions, the concurrency revolution can be seen coming. (September, 2006)

    Open in a new Window
      » Lock-free Interprocess Communication - Interprocess communication is an essential component of modern software engineering. Often, lock-free IPC is accomplished via special processor commands. This article propose a communication type that requires only atomic writing of processor word from processor cache into main memory and atomic processor word reading from main memory into the processor register or processor cache. (June 15, 2006)

    Open in a new Window
      » The Problem with Threads - Argues that for concurrent programming to become mainstream, threads must be discarded as a programming model. Nondeterminism should be judiciously and carefully introduced where needed, and it should be explicit in programs. (May, 2006)

    Open in a new Window
      » Software and the Concurrency Revolution - Focuses on the implications of concurrency for software and its consequences for both programming languages and programmers. (Herb Sutter and James Larus) (September, 2005)

    Open in a new Window
      » The Free Lunch Is Over: A Fundamental Turn Toward Concurrency in Software - The biggest sea change in software development since the OO revolution is knocking at the door, and its name is Concurrency. (March, 2005)

    Open in a new Window
      » Introduction to Priority Inversion - Gives an introduction to priority inversion and shows a pair of techniques to avoid them. (March, 2002)

    Open in a new Window
      » Fundamentals of Multithreading - Technical article, covering Amdahl's Law, latencies and bandwidth, on-chip multiprocessing, Jackson technology, and simultaneous multithreading. (SystemLogic.net) (June 15, 2001)

    Open in a new Window
      » volatile - Multithreaded Programmer's Best Friend - Discusses the usage of the volatile keyword in multithreaded C++ programs. (February, 2001)



Click to seach for:
Computers Programming Threads
using our WebSearch Engine

You can also try your search with one of the following great Search Engines
Yallaa! WebSearch
ABC.NET Search  
Google 


»» Copyright © 2004 ««

Help build the largest human-edited directory on the web.
Submit a Site - Open Directory Project - Become an Editor - Previews by Thumbshots